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Volume 07 Issue 09 September 2024

Javanese Language Learning Media Innovation Post-Covid-19 Pandemic
1Sintha Wijayanti, 2Endang Nurhayati
1,2Faculty of Languages and Arts, Yogyakarta State University
DOI : https://doi.org/10.47191/ijmra/v7-i09-35

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ABSTRACT:

Entering the new normal, there is a change in the habits of students in using gadgets and technology. However, faceto- face learning activities need to be carried out again to foster a social spirit. The author is interested in knowing the innovations that have been carried out from previous studies and their application in the classroom. So it is hoped that it can be a depiction of innovation and inspiration for teachers throughout Indonesia. The research is a qualitative research with a narrative literature review approach to make an analysis and synthesis of existing knowledge. The results of this study divide innovations into several types, namely: Multimedia classroom learning using learning aids; applications on smartphones in the form of catalogs and games; illustrated stories, print and online comics; audio learning podcasts make it easy to access lessons where and when; as well as youtube javanese videos to maintain the javanese language. Teachers need to have new innovations or use existing innovations to deliver learning materials.

KEYWORDS:

Javanese, innovation, pandemic

REFERENCES
1) Febriani, R., Prabowo, H., & Mardiyono. (2015). Javanese Puzzle Game Based on an Android Table PC. Sinergi Vol. 19, No. 2, June 2015. https://publikasi.mercubuana.ac.id/index.php/sinergi/article/view/153

2) Firmandasari, R. A., dkk. (2020). Javanese Krama Language Game as an Android-Based Children's Learning Media. Jipi (Jurnal Ilmiah Penelitian dan Pembelajaran Informatika) Volume 05, Nomor 02, Desember 2020 : 150 – 160. Https://Jurnal.Stkippgritulungagung.Ac.Id/Index.Php/Jipi/Article/View/1807

3) Hakim, L., dan Yulianasari, M. (2021). Implementation of the Talking Stick Strategy with Colored Card Media to Improve Activities and Learning Results for Class V Javanese Script at SD Muhammadiyah 3 Ponorogo. Piwulang: Journal of Javanese Learning and Teaching 9 (1) (2021) 1-12 DOI: 10.15294/piwulang.v9i1.46277

4) Hidayattulloh, V. K., dan Sukoyo, J. (2021). Tripama Fiber Comics: Development of Learning Media Based on Webtoon Digital Comics. Piwulang: Journal of Javanese Learning and Teaching 9 (2) (2021) 220-228 DOI: 10.15294/piwulang.v9i2.49828

5) Indahsari, Kharisma Safitri Nur dan Kintoko. (2021). Development of Javanese Mathematics Comics as an Alternative to Increase Students' Mathematics Learning Interest and Achievement. Indonesian Journal of Education and Humanity Volume 1 No 1 Februari 2021 25-35. http://ijoehm.rcipublisher.org/index.php/ijoehm/article/view/4

6) Maesyaroh, Wulan dan Insani, N. Hanifah. (2021). Powtoon Interactive Multimedia Development on Javanese Dialogue Material. Piwulang: Journal of Javanese Learning and Teaching 9 (2) (2021) 229-238 Doi: 10.15294/Piwulang.v9i2.49314

7) Nafi’ah, A., Kurniati, E. (2021). Development of Flash Player Media in Legend Learning for Class VIII Students SMP 2 Dawe Kudus. Piwulang: Journal of Javanese Learning and Teaching 8 (1) (2020) 25-32. https://journal.unnes.ac.id/sju/index.php/piwulang/article/view/17610

8) Nugroho, Arif. (2019). 'Jajananku' Application as an Information System for Traditional Snacks in the Kedu Residency Based on Android Based on Folklore Studies. Piwulang: Journal of Javanese Learning and Teaching 7 (2) (2019) 10-20. https://journal.unnes.ac.id/sju/index.php/piwulang/article/view/29156

9) Sudjana, Nana dan Rivai, A. (2015). Teaching Media. Bandung: Sinar Baru Algensindo Offset Bandung.

10) Suprihati, Purnomo, S. Hadi, Yuwono, A. Comics as a Learning Media for Reading Javanese Letters for Class VII Middle School Students. https://journal.unnes.ac.id/sju/index.php/piwulang/article/download/23018/12728/

11) Susanto, M.A., Sandi, E. A. (2020). Actualization of Javanese Language Youtuber's Efforts to Maintain Javanese Language During the Covid-19 Pandemic. Ghancaran: Journal of Indonesian Language and Literature Education Volume 2, Nomor 1, 2020 Halaman: 45 – 55 Doi 10.19105/Ghancaran.V2i1.3373. http://ejournal.iainmadura.ac.id/index.php/ghancaran/article/view/3373

12) Ulhaq, Z. S., M. Biomed, & Rahmayanti, M. (2020). Thesis Writing Guide: Literature Review. Malang: Universitas Islam Negeri Maulana Malik Ibrahim. https://farmasi.uin-malang.ac.id/wp-content/uploads/PANDUAN-SKRIPSI-LITERATURE-REVIEW-FIXX.pdf

13) Zakaria, M. Dwiky dan Yuwono, Agus. (2022). Development of Podcast Media for Class VII Javanese Dialogue Learning at SMP Negeri 3 Semarang. Piwulang: Journal of Javanese Learning and Teaching 10 (1) (2022) 73-81. Doi: 10.15294/Piwulang.v10i1.47073
Volume 07 Issue 09 September 2024

There is an Open Access article, distributed under the term of the Creative Commons Attribution – Non Commercial 4.0 International (CC BY-NC 4.0) (https://creativecommons.org/licenses/by-nc/4.0/), which permits remixing, adapting and building upon the work for non-commercial use, provided the original work is properly cited.


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